top of page
Retro PC gaming on Windows 10, technical aspects, flight sims and space sims a speciality


Head tracking with Opentrack & AITrack
This is a quick article briefly discussing the use of Opentrack and AITrack.
Nov 4, 20252 min read


Controllers and retro sims part 6: vJoy & Joystick Gremlin
A discussion on the use of vJoy and Joystick Gremlin as an alternative to vendor profiling software or native controller support within sims.
Nov 3, 20257 min read


F-117A Nighthawk Stealth Fighter 2.0 & Black Knight: Marine Strike Fighter: A PixelWings update
This article covers some of the recently released PixelWings mods for the Microprose sim, F-117A Nighthawk Stealth Fighter 2.0 and Black Knight: Marine Strike Fighter from SE Software.
Nov 2, 20253 min read


Fleet Defender: Defending in DOSBox
A guide to running the MicroProse 1994 sim, Fleet Defender in DOSBox Staging.
Oct 21, 202521 min read


Falcon 4.0 part 12: Falcon BMS and EF2000 RETRO
This is the last of the releases to be covered, Falcon BMS and EF2000 RETRO.
Oct 12, 20255 min read


Falcon 4.0 part 11: The (unlucky) OpenFalcon release
This guide will covers the history, the patches and how to build the release.
Oct 3, 20256 min read


Falcon 4.0 part 10: The FreeFalcon release
A guide on building the FreeFalcon release of Falcon 4.0. This build will use the final version of FreeFalcon, FreeFalcon 6 rev d.
Sep 17, 20255 min read


Falcon 4.0 part 9: The SuperPak BMS releases (DRAFT)
This is a guide on building and running the SuperPak 4/(early) BMS release of Falcon 4.0.
Sep 13, 202511 min read


Falcon 4.0: Allied Force part 3: Skunkworks release
A guide to building the Skunkworks release of Falcon 4.0: Allied Force and the configuration steps to run it under Win10.
Sep 12, 20252 min read


Falcon 4.0: Allied Force part 2: Official release
A guide to building the last officially patched release of Falcon 4.0: Allied Force.
Sep 8, 20255 min read


Falcon 4.0 part 8: The SuperPak MP release
The MP project aims were to improve the network components of Falcon 4.0. The result was not a full release but a modification to an existing SuperPak release.
Aug 24, 20252 min read


Falcon 4.0 part 7: The SuperPak release
A guide to building a SuperPak release of Falcon 4.0. This release will be built using the final SuperPak, v4.2.
Aug 23, 20256 min read


Falcon 4.0 part 6: The eFalcon release
A guide to building the eFalcon v1.10 release of Falcon 4.0.
Aug 19, 20255 min read


Falcon 4.0 part 5: The Realism Patch release
A guide on creating a Falcon 4.0 Realism Patch v5.0 release. Realism Patch v5.0 was the last in the Realism Patch series.
Aug 14, 20253 min read


Falcon 4.0 part 4: Understanding the F4Patch utility
Time to take a look at the F4Patch utility.
Aug 12, 20256 min read


Falcon 4.0 part 3: The official and iBeta releases
This guide covers the building of an iBeta release and configuring of the officially patched (vanilla Falcon 4.0) or iBeta releases.
Aug 9, 202510 min read


Falcon 4.0 part 2: The official patched version
A guide to patching Falcon 4.0 with the last official patch.
Aug 9, 20253 min read


Falcon 4.0/Falcon 4.0: Allied Force part 1: A primer
This will be the first in a series of articles covering the 1998 MicroProse sim Falcon 4.0.
Aug 9, 20253 min read


Apache (Longbow): Sounds about right
This is a guide to running the 1995 Digital Integration sim Apache (also called Apache Longbow) with the DOS version running in DOSBox Staging and Windows 95 3Dfx version in native Windows 10.
Jul 27, 202516 min read


Wing Commander 1: Secret Missions 1.5
This is quick guide on running the Secret Missions 1.5 addon campaign with the DOS/W.C.A.T. mod and Windows/WCDX patch versions of Wing Commander.
Jul 23, 20253 min read
bottom of page



